A lot of beneficial changes are in this 6th edition codex update pdf that was included in the 6th edition leak. The changes to the Eldar codex and how it will play in the next edition if these are true are what stands out to me the most.
I have been playing Eldar since 2nd edition. I love me some Eldars. Let me tell you. But they are just not that feasible in a world full of missiles and excellent troops choices. Currently the Eldar troops choices are some of the weakest. Dire avengers can be tolerable but they will not stand up to a similar costed squad of boyz, melta vets, or even a basic strike squad. Guardians have always been a joke. People like to bandy about the triple flamer storm guardian setup, but I think that's just trying to make the best out of a crappy situation...
|Sad Eldars are sad|
My thoughts on some of the changes after the jump
Objective holders - They can start on an objective and be earning you points from turn one
Directed hits - The whole unit can choose where their wounds go. Including the AP1 and rending hits. Pathfinders with guide are going to be hot! They are going to be hitting on 3's vs most infantry and wounding on 2+ all the time!
Pinning - every unsaved wound from a pinning weapon gives a -1 to the ld check. Up to -3. They will be locking foos down!
They will still die like chumps if you get a heavy flamer anywhere near them so you will need to put them in a place that is hard to get to so plan your objective placement accordingly!
Guide/fortune - Do not require los to the target and do not effect what the unit can fire at.
Mind war - This power is awesome again! Mind war was one of my favorite powers from the times of yore. It got a little nerfed when you could take cover saves against it, but now it's back! The target model can still take an invuln save but that it all. This is great for sniping out ld 9 power fists or ld 8 melta guns.
Destructor - It looks to have turned into a heavy flamer but it also appears to have turned into a psa, so it may be able to be nullified.
They now have a channeled power (requires a psychic test) which lets the bearer re-roll invuln saves. Mini-fortune ftw!
They have reduced the str on them from 9 to 7, which is a bit of a nerf. And the AP remains - which means that orks will get a save vs a witchblade, but not a chainsword. Silly GW...
1. All eldar vehicles with the falcon chassis are tanks so they get the -1 to the damage chart benefit.
2. Star engines are now used in the movement phase providing an extra 12".
3. Vectored engines now turn an immobilized result into a Shaken result! Finally a use for those things!
4. If you move at combat speed, then you can make an engage move out of the tank! Finally Eldar can use banshees again! The Engage move is a bit shorter than an assault move if I'm reading correctly, but you still have 8" from the hatch to make your move into h2h! Sweeeeeetttt!
The skimmers will almost always have the optimal evasion value of 3 which will help them stay alive. You just have to keep in mind that you can never stay stationary with them!
For some reason, the most bad ass psyker in the eldar codex only has a mastery level of two. And only because he has spirit stones. I assume you will still be able to cast three as per his staves rules, but I was hoping for a bit more. This sets a bad precedent for Eldar. How are they going to give someone a mastery level higher than Eldrad?
They even mention in the mastery levels rules that the most bad ass Eldar have a mastery level of up to 5... I dunno, I guess if they bumped him up it would most likely alter his cost... but how ya gonna do Eldrad like that GW??? C'mon!!!
One last thing I noticed...
In the main rulebook pdf on page 70 (of the pdf, 91 in the bottom right corner), it lists a starcannon with the following profile
R36" str7 AP2 Assault 2
Does Str 7 make stacannons worth it again?? Maybe. Does it being assault make it worth it even more? It depends on what can take it. If it's a wide spread upgrade like a plasma gun then this may be the best upgrade in the new codex. If you can still only take it on vehicles, then I don't know. 30 points is a lot for a long range plasma gun.
What do you guys think? Are Eldar back to dominate the scene? I know it may be a ways off before this stuff is released but it has me kinda jazzed!