|Today we play Rock vs. Face|
I think all the problems can be resolved with the adoption of a good, standardized mission system. Well, all problems with the exception of flyers. Some armies are just not currently equipped to deal with flyers. Especially the AV12 ones! The fortification options are a band-aid at best and are still not equipped to take out multiple av12 flyers. But back to my main point...
A good mission system could assign warlord traits to the player going 1st and player going second that are based on the mission so that useless ones aren't generated. It could involve a one time mulligan on random psychic powers. (But the primaris powers are sort of handling this already) It could include the ability to make one of your units skyfire while camping a certain area on the map. The number of objectives, value and location of each could also be in the packets. All of this can be defined in the mission packets. That way everything is fair to everyone.
Just like Warmachine has a set list of missions every year, 40k should have a set list of tournament missions that people can play. Unfortunately GW doesn't give a shit about tournament play, so it's up to the independent Organizers to get this together. Good luck guys.